30 August 2020

Better Ideas than 'Fantasy Wheelchairs'

 There's a colossally stupid idea floating around, and again its in the name of 'representation' championed by people that it doesn't represent.

<sigh>

Do a web search for it. 

Here's a Q&A Snippet: (DocJones took one for the team reading it)

"But it can float up and down stairs! Isn't that unfair?"

"No, unless you plan on making all the able bodied characters at level 1 also remain on ground floors only and never go up and down stairs and into dungeons. If you were planning on doing that then that's fair."

Short version - the article creator, and advocates of the idea, posit a high-power artifact level wheelchair for you to imbalance your game with.  Floats/flies up stairs, well-nigh indestructible etc.

Just the sort of thing a first level character should get for free.

RPGPundit goes into detail on why it isn't about what they say it is.

Grim Jim has an excellent video debunking it.

It's just a dumb idea under D&D rules.

Well, after a 'spirited' discussion over on theRPGsite, that spans over thirty pages spread over two topics, and quizzing my players, even the most dyed-in-the-wool liberal of which rattled off a half dozen better solutions.  Here's a top ten:  

  1. A semi-sentient suit of armor, a la Iron Man
  2. Flying Carpet
  3. Modifed Tenser's Flying Disk spell
  4. Master/Blaster, Yoda Backpack
  5. Fancy Saddle and mount.  Especially if a gnome or halfling, use a big dog.
  6. Necromatic spell, bone legged 'walking' chair. (Thanks Ghostmaker)
  7. Animate Object on a regular (legged) chair.
  8. Magic Gondola
  9. Golem Carrying you around
  10. Magical 'Cybernetics'
...and the obvious solution - Have it fixed magically.  If you're rich enough for the chair, you can afford the healing magic.

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